How to Play EDM
Welcome to another in the series of our How to Play TFT trait guides.
EDM is one of the new Origins in Set 10, and of the traits, it looks to have the most unique effect. EDM Champions will periodically copy the spell of another EDM unit. This can make for some really interesting and wonky builds.
Note: The information provided is based on early information and can change rapidly in PBE. While the exact numbers may change, the overall mechanic of the trait should remain the same.
Let’s get right into the guide.
If you haven’t checked out all of the Set 10 information yet, check out out Set 10 Reveal Page!
How EDM Works
When you activate the EDM trait, you will be able to “sample” one of the EDM units. (Note there is no Emblem for EDM) After a few seconds, every EDM champion will transform and cast the spell of the sampled unit.
This means your EDM units can start firing Lux Beams or turn into Zac blobs multiple times throughout the fight. As you increase in the trait, the cast will become more effective and happen faster.
EDM Trait Bonus
Use the EDM selector to sample a champion.
Periodically, EDM champions transform into the sampled champion, sampling their Attack Damage and Ability Power and casting their Ability.
- (3) 75% stats
- (4) Casts 1 second more frequently, 89% stats
- (5) Casts 2 seconds more frequently, 111% stats
EDM Synergy
Here’s a list of all the traits you can branch to with the EDM units.
- Mosher
- Dazzler
- Bruiser
- Crowd Diver
Considering EDM only has 4 units, it’s unlikely that there would’ve been any class overlap. In any case, the EDM trait is very unique that you likely won’t care too much about stacking up certain traits. By simply playing more EDM units, you are creating more spellcasters for your sampled unit.
EDM Champions
Let’s briefly go over each Champion in the EDM trait and what you can do with them.
Jax – EDM + Mosher
Jax is the first EDM unit and is a 2-cost Mosher. His ability allows him to potentially bypass frontline and jump toward the backline. It deals AoE damage and also grants stacking damage stats.
Jax can be an interesting unit to sample if you want to play Zed carry. This will allow Zed to jump around, deal damage, and gain more damage as the fight goes on.
There likely will also be potential for Jax to be a reroll carry as well. Mosher grants him Omnivamp which is very nice for a melee carry, and he can potentially sample a different EDM champion to gain more bonuses.
Lux – EDM + Dazzler
Lux is the 3-cost Dazzler, and her ability shoots a large beam across the board. She has a 4-cost ability at the cost of 3.
Lux will likely be the sampled unit when you want to play all 4 EDM champions. This will let them all shoot beams across the board as the fight progresses, and you just need to stall long enough with your frontline to get lots of value from the trait.
Zac – EDM + Bruiser
Zac is the first 4-cost unit and the dedicated tank of the team comp. Because there are no other frontline traits for EDM, the Bruiser trait will likely be your default frontline for a majority of the game.
Zac can be a strong unit to sample if you’re planning on running Jax or Zed carry. His ability provides some damage, CC, and healing. These things are all great when your carry is melee.
Zed – EDM + Crowd Diver
Zed is the last EDM unit, and is a Crowd Diver, which provides some utility CC when he dies, along with some bonus damage. I don’t expect Zed to be sampled often, unless Jax with Sampled Zed is a strong combination. Although I imagine that Jax with Sampled Zac is a better combo.
Zed can still be your main carry, and he can sample either Jax or Zac to great effect. If you’re playing a sample Lux comp, you can also try to trap Zed in the corner behind ranged units so he doesn’t die and only shoots beams every few seconds.
EDM Team Comps
Since the PBE has just released, we won’t be diving into too much detail on team comps just yet. The comps shown now may or may not be viable, they’re simply suggestions to try.
Be sure to check back as we will update this guide as team comps are found and optimized.
Bruiser Lux
This comp is what I expect a potential Lux carry comp to look like. Even though Lux is a 3-cost, the comp likely won’t look to 3-star her. Instead, you can simply look to go level 8 to find impactful units like Ziggs and Illaoi.
The large frontline will try to stall the fight as long as possible, while the EDM units shoot laser beams across the map. Lux 3 would definitely be a big power spike for the comp as well, as that will raise the base scaling of her ability, which will be copied by the other EDM units.
Conclusion
We hope you enjoyed this guide, and hopefully it helps you climb some ranks. Good luck and have fun!
Thanks for reading! Be sure to check out our meta team comps page, or head to our Team Builder to try and come up with your own comps.
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